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Download Pokemon White NDS

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Release Date: March 4, 2011
Modes: Single-player
Publisher: The Pokémon Company
Genre: Role-playing
Region: USA
Languages: English

Game Icon:

Screenshot:

Gameplay


Pokémon Black and White are role-playing video games with adventure elements, presented in a third-person, overhead perspective. There are three basic screens: an overworld, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings. The player controls a Pokémon Trainer who begins the game with a single Pokémon and is able to capture more using Poké Balls. Like all other Trainers, the player can carry up to six Pokémon at one time. However, the game also includes a network of PCs to store hundreds of Pokémon. PCs are found in certain buildings—namely, "Pokémon Centers", where the player heals their Pokémon with low health.

Most Pokémon evolve into other forms when certain conditions are met, such as when they reach a certain level—levels range from 1 to 100—or have a certain item used on them. They can learn up to four moves, including attacking moves, healing moves, and moves that inflict status conditions on the opponent. They have six stats that affect battle performance: maximum HP (hit points), Attack, Defense, Special Attack, Special Defense, and Speed. Attack and Special Attack are distinguished from Defense and Special Defense by the types of moves being considered: generally, moves involving physical exertion are physical, while moves involving supernatural or elemental powers are special. Moves are classed as one of seventeen types, (Normal, Water, Grass, Fire, Electric, Ghost, Bug, Fighting, Ice, Steel, Rock, Poison, Psychic, Dark, Dragon, Ground, and Flying); Pokémon can have one or two types. Generally, most of a Pokémon's moves correspond to its typing. A Pokémon's type makes it vulnerable or resistant to others; for example, Fire-type Pokémon are weak to Water-type moves, while Grass-type moves do little damage to them and Electric-type moves do normal damage.

When the player encounters a wild Pokémon or is challenged by another Trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon fight. During battle, the player may fight, use an item, switch the active Pokémon, or flee. However, the player cannot flee a battle against another Trainer or against certain wild Pokémon that are stronger than the player's. When a Pokémon's HP is reduced to zero, it faints until it is revived. If an opposing Pokémon faints, all of the player's Pokémon who participated in defeating it receive experience points. After accumulating enough experience points, a Pokémon may level up, increasing its stats. Many Pokémon evolve into other forms, usually by reaching certain levels. At the "Day Care" location, the player can breed two of their Pokémon—usually, a male and a female—to create Eggs that hatch into baby Pokémon at level 1.

The world of Pokémon Black and White, known as Unova, consists of a number of cities and towns connected by "Routes". Random encounters may take place in tall grass along routes or in bodies of water. The player occasionally battles Trainers in cities and towns, as well as along routes. In addition, eight of the game's cities and towns are homes to "Gym Leaders", powerful Trainers specializing in certain types of Pokémon; beating a Gym Leader gives the player a "Badge". All eight Badges are needed to unlock the Pokémon League, where the player faces off against the "Elite Four" and, finally, the Champion. Across Unova, items can be found on the ground or purchased from "Poké Marts". For example, Hyper Potions restore HP, Antidotes cure poisoning, and Revives revitalize fainted Pokémon. TMs (Technical Machines) teach moves to Pokémon, and HMs (Hidden Machines) are a special class of TMs for important moves that allow the player to traverse the environment. The "Surf" HM move, as one example, is used to cross bodies of water.

New features

The graphics have been improved from Diamond and Pearl. The dialog boxes of previous games have been changed to speech balloons that appear over other characters' heads, allowing more than one character to speak at once. Japanese players can have kanji appear on screen, rather than only hiragana and katakana. During battles, the sprites of the Pokémon are fully animated and the camera changes position to highlight specific parts of the battle. In addition to continuing the day and night cycle introduced in Gold and Silver, Black and White introduces a seasonal cycle, with the seasons advancing every month rather than being linked to the calendar. Outside areas appear differently depending on the season, such as changing of leaves in autumn or snow on the ground in winter. Certain areas are only accessible during certain seasons, and different Pokémon can be found in the wild in winter where others are encountered in the other seasons. The Pokémon Deerling and Sawsbuck change their physical appearance to match the seasons.

There are two new battle mechanics: Triple Battles and Rotation Battles. In Triple Battles, both teams must send out three Pokémon in a row at once; Pokémon on the left or right side can only attack the opponent's Pokémon on the same side or in the center. Changing position takes up one turn. In Rotation Battles, each side sends out three Pokémon at once, but they are arranged in a circle that can be rotated at will. Black has more Rotation Battles than Triple Battles, and the opposite is true in White. Another introduction is Combination Moves: a starter Pokémon can be taught one of three moves, and using them together in Double or Triple battles produces more powerful attacks. In the wild, walking through different-colored tall grass can trigger Double Battles against wild Pokémon rather than only Single Battles as usual.

Occasionally, the player can find rustling patches of grass and rippling water, where they can encounter either a rare Pokémon, a Pokémon more common in the opposite game version, or the highest evolutionary form of a Pokémon whose lower forms can normally be found in the area. This is the only way to capture Pokémon such as Audino, Emolga, and Alomomola. Also, dust clouds in caves and the shadows of flying Pokémon on certain bridges can be entered to either find a rare item or encounter Drilbur, Excadrill, Ducklett, or Swanna, none of which can be found in the wild otherwise. Occasionally, when throwing a Poké Ball, the capture rate is highly increased, triggered by a random event.There are also new side-games and sidequests: the player can compete in Pokémon Musicals, a side-game similar to the Pokémon Contests of previous games; the Battle Subway, similar to the Battle Towers and Battle Frontiers of previous games; and on the Royal Unova, a cruise ship that the player can ride and fight Trainers aboard to win otherwise rare items.



Plot



New York City was used as the basis for Unova. Specifically, Castelia City features tall buildings and an urban setting and is the region's "central metropolis".
Black and White are set in the Unova region, a continental mass located far away from the previous regions, Kanto, Johto, Hoenn and Sinnoh. Unlike the previous regions which were based on real locations in Japan, Unova is modeled after New York City, an idea developed by game director Junichi Masuda when he visited the city for the launch of Diamond and Pearl. One particular example of this is Castelia City, which serves as the region's central metropolis and had such inspirations as its "Brooklyn Bridge-style suspension bridge" and its "huge skyscrapers". Masuda also wanted to convey a "feeling of communities" in Castelia's streets.Unova is host to large urban areas, a harbor, an airport, an amusement park, several bridges, and several mountain ranges. In addition to a diversity of new landscapes, the Unova region is also home to a diversity of people who vary in skin tone and occupation. The region's Japanese name "Isshu" (イッシュ) is derived from the Japanese words tashu (多種, meaning "many kinds") and isshu (一種, meaning "one kind"); the many kinds of people and Pokémon seen up close look like only one kind of life from afar.

Story

Like previous Pokémon games, Black and White both follow a linear storyline; the main events occur in a fixed order. The protagonist of Pokémon Black and White is a teenager who sets out on a journey through Unova to become the Pokémon master. At the beginning of the games, the player chooses either Snivy, Tepig, or Oshawott as their starter Pokémon as a gift from Professor Juniper. The protagonist's friends, Cheren and Bianca, are also rival Pokémon Trainers who occasionally battle the player; Cheren will choose the Pokémon with a type advantage against the player's, while Bianca will choose the Pokémon with a type disadvantage. The player's primary goal is to obtain the eight Gym Badges of Unova and ultimately challenge the Elite Four of the Pokémon League, and its Champion, to win the game.


The Brooklyn Bridge was used as an inspiration for the Skyarrow Bridge in Unova.
In addition to the standard gameplay, the player will also have to defeat the games' main antagonist force, Team Plasma, a Knights Templar-esque group who claim that Pokémon are oppressed by humanity and seek to liberate them from their trainers. Team Plasma is led by N, a young man who was brought up alongside Pokémon and sees them as friends rather than tools for sport. Throughout the game, the player has some encounters with N, who claims that by capturing one of the legendary Pokémon (Reshiram and Zekrom) of Unova and defeating the Pokémon Champion Alder, he will be recognized as Unova's hero and will be able to convince the humans to part with their Pokémon. Depending on the game version, N will capture Zekrom in Black or Reshiram in White.

After the player defeats the Elite Four and enters the Champion's chamber, he or she finds that N has defeated Alder and become the newest Pokémon Champion. Soon after, he summons a large castle that surrounds the Pokémon League, challenging the player to find him to take part in one final battle. When the player finally reaches him, Reshiram in Black or Zekrom in White appears before the player, and the player must capture the legendary Pokémon before challenging N. After his defeat, N laments the possibility that his ideals are mistaken, Ghetsis intrudes and angrily reveals that his true intentions were to use N to ensure that he would be the only human left with control over Pokémon and use them to rule the world. In his rage, Ghetsis challenges the player to battle. After Ghetsis's defeat, he is arrested, allowing Alder to resume his position as the Pokémon Champion of the Unova region. N then thanks the player for helping realize his mistake about the nature of the relationship between people and their Pokémon before leaving the castle on his captured Pokémon to a far-off land.

After Team Plasma's defeat, Looker arrives in Unova and tasks the player with finding the remaining Sages of Team Plasma, so they can be brought to justice. The player can also challenge the Elite Four once again, and challenge Alder, ultimately becoming the Unova region's new Pokémon Champion. The player also gains access to the eastern portion of Unova, which contains Pokémon from the previous games in the series, as well as access to an area unique to each game version: the ultra-metropolitan Black City, home to powerful Pokémon trainers; and the White Forest, home to humans and Pokémon living in harmony. Cynthia, a former Champion of the Sinnoh region, is also found in this area of the game and can be challenged. A non-player character named after Shigeki Morimoto, a Game Freak programmer, creature designer, and the director of the HeartGold and SoulSilver games, can also be found and battled in the game.

Pokemon: White NDS ROM Download

Download Size: 69 MB (.rar)
Real Size: 256 MB (.nds)

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